![]() (Added a drive as I have my games installed on a different drive)Ī possible way of gaining some performance as Split/Second seems to do weird things with shaders is to run the game with `WINEDEBUG=-all` to disable all debug output from Wine.Ġf2:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #156:Ġ0f2:fixme:d3d_shader:print_glsl_info_log Vertex infoĠ0f2:fixme:d3d_shader:print_glsl_info_log -Ġ0f2:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out" might be used before being initializedĠ0f2:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out" might be used before being initialized Running Installed Steam using the official Installer ![]() I set the Windows version in the prefix to Windows 7, though I'm not sure how much it does However, it does the same on Window (Solution: Emulate an XBox 360 Controller?) Controller input: I tested it with a PS3 controller and the game refused to detect it. The race starts with a bit of lag, but after a few seconds, the lag goes away. ![]() ![]() Tested the gameplay with "Low", "Medium" and "Very High" settings. Gameplay: I did a race on the map "Airport Terminal" and found nothing wrong the game (No glitches, crashes and was happily triggering powerplays) Installation: The game can be found and installed from the Steam store ![]()
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